I am having troubles rebasing my engine commits on the 4.15 branch. While figuring out what was wrong I noticed that on Epic’s Github repository currently there are both IOS and iOS folders inside Engine/Source/Runtime/Core/Public/.
Looks like since Windows does not distinguish case in folder names, it just creates one IOS folder and puts in it also the content of iOS. Git detects this as modifications and “reset --hard” does not fix it. I am using Github’s Git Shell as client.
(I originally posted this in the Everything Else section, but got no answer so I posted also here)