Boss NPC to Walk up to Player at start of level

In short, I want my boss NPC to walk up to be in front (at a certain point in front) of the player-controlled character when the game/level starts. So the boss NPC would start at his spawn/starting point when the level load and then walk up to be in front of the player. and then the game would begin, allowing the player to press buttons. Any example of how this is done in the blueprint would be most welcome.

Hey @brightgamer!

So to start, we’ll touch on the player input part.

Off begin play,
BeginPlay → EnableInput (False) with player controller as input (Use GetPlayerController) → Delay (Figure out how long it takes boss to walk to desired point, then use that as delay time) → EnableInput (True) with player controller as input.

Once you’ve got that done, we’ll move on to the boss walk! :slight_smile: