Borderless window mode broken since 4.6

easiest way to test this is using console command “setRes xwf”.

or in c++

FSystemResolution::RequestResolutionChange(, , EWindowMode::WindowedFullscreen);

This work fine in 4.5.1 and broken since 4.6 (I’ve tested this with 4.6.1 and 4.7.2)

There was another topic about this already.

I created this one since old one was marked as resolved.

Hi Wisawing,

Thanks for your report! Please take this information and copy it to original post you found ( Borderless window mode broken in 4.6 - Programming & Scripting - Epic Developer Community Forums ) so we can address issue there.

“Resolved” state only means that an answer has been accepted, but you can always comment if post hasn’t been “Closed” and it will remove Resolved status.

Thanks!