BOOST usage in Test build

Looking to use the performance tuning tools for the first time using

Picked “Test” out of the solution configuration list.

Using Boost just fine in Developer Editor build.

error LNK2019: unresolved external symbol "void __cdecl boost::throw_exception(class stdext::exception const &)

Can anyone point me in the direction where to look? Browsing Boost’s config files does not provide any clues.

Looks like I need to understand UE4 build process better.