Looking to use the performance tuning tools for the first time using https://www.unrealengine.com/en-US/blog/how-to-improve-game-thread-cpu-performance.
Picked “Test” out of the solution configuration list.
Using Boost just fine in Developer Editor build.
error LNK2019: unresolved external symbol "void __cdecl boost::throw_exception(class stdext::exception const &)
Can anyone point me in the direction where to look? Browsing Boost’s config files does not provide any clues.
Looks like I need to understand UE4 build process better.