# boolean to collision?

Hello,

I have a problem and I hope that someone can help me solve it

The issue:

I have a wall that is 30mm thick, and I want to add an electrical socket (Static mesh) that is also 30mm thick (20mm goes into the wall, and 10mm remains outside).

The problem is that when I embed the 20mm of the socket into the wall, there is a hole in the socket where the wall is (logically ).

I know how to solve this problem by first cutting a hole in the wall with a boolean operation and then placing the socket in the hole (just like in the real world :P).

Since this process is very long and impractical, Iâ€™m wondering how you other experts handle these situations.
Is there a way to attach a boolean operation to the collision of the static mesh?

Thank you for any assistance

You can make the wall a masked material and use some math to cut the hole in the wall where you want the socket.

You could try and find â€˜wall socket decalsâ€™ somewhere, otherwise itâ€™s cutting holes

These are drain decals, same principle. I didnâ€™t look through the whole market, but I donâ€™t think there are any