Hello!
So in theory, from my understanding, this should be working the way I have it set up. Maybe there is something up with the default pawn movement system?
I’m trying to bool the action of both walking forward and walking backwards, because the speed at which you walk backwards is different, and I don’t want the ability to initiate both at the same time due to animaton artifacting etc.
For some reason this currently only lets me walk backwards, walking forwards does absolutely nothing. I probably should just write my own movement system, but this still just absolutely confuses me
Anyone have an idea what could be the issue? Thanks!
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