Hi , anyone know how much Bones more or less the Facial Rig has and LOD Levels? Want to use MTH in a Mobile Game but 800 Facebones is ofc not a option. So LOD should reduce it but by what and how much?
You can enable detailed info in the skeletal mesh editor
Which will enable this extra info in the viewport which will show the bone count for each section of the mesh.
You can then change which LOD you want to check and these numbers update when you change the active LOD you’re seeing
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Thanks!