bone weights in animation editor

this would make animating so much easier for me! and more realistic.

i know i can add the animation in one at a time into ue but this is time consuming.i kind of like animating in ue, but my animations dont look that good

i think its called bone weights, (or ik??) any way it makes my animations look more realistic.

extra… please also add in dynamic grass or foliage!!! where your player walks through a mesh u select & it will dynamically move away from there legs
4 short time. my 1st enemies im going to make is a wolf pack! & i think it would be sooo cool if when they walked through dense foliage it swayed away from them…please add this! :stuck_out_tongue_winking_eye: