I was looking for something and just found out that with a biped model that could use in place feature.
But for that I would have to convert the bone to a biped, which would be a bit more extensive and with several 100 models I still have to work on, too much work.
Do you know of a solution?
I mean, you can use motion builder to retarget you animation to biped, then fix it in 3ds max and then retarget back to your skeleton in motion builder.