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Bone Rotation

Hello, is it possible to limit how much you can rotate a bone, I’ve made it so that you’re able to rotate your head with your mouse, but the problem I’m facing is that I don’t know how you can limit the rotation because currently you can look inside your character, thanks in advance :slight_smile:

I’ll also add images of the blueprints if needed

Same problem here

Clamp the variable to a range before you set it (in the pawn/character blueprint).