Bone Names not aligned with Character?

Hello, I am following a Blueprint Tutorial from UE4 for a third person game. I have had no issues other than small version differences. While following along I hit the Show Bones option as asked by the person giving the tutorial and my bones are off for some reason? Why could this be? It’s as if there is an invisible body copying my characters Idle stance.

Hello Willard,

I’ve seen issues with this when using editor scaling in addition to windows scaling (Display Settings → Scale and Layout)