Bone hides

I was wondering if there was a possibility of hiding “your” legs and torso privately on your screen whilst keeping “your” arms visible, but other people who look at your character will still be able to see “your” whole model while you can see their whole model but not “yours”. I was wondering if there was a way to blueprint this using “Set Owner No See” and connect it to the certain bones i dont want visible on “your” character.

sure, if your model is split into separare meshes you can set the visibility with owner no see or whatever it is called.
there is a specific option near the Hidden In Game checkbox.

If you disable it, you should also make sure that the shadow from it is still cast. Another option you can check in the same area.

How do I split my character mesh into separate meshes.

Also how would i keep the shadows while hiding it