Bomi156198 - Digitigrade Droid (Rigged)

Modeled entirely in Blender with clean topology, optimized polygon count, and well-defined edge loops for animation. Materials and textures were created in Substance Painter, using PBR workflows with detailed roughness, metalness, emissive accents, and subtle wear to create a grounded, industrial aesthetic.

Suitable for animation, cinematics, and real-time game engines.