A detailed game-ready Realistic Tiger 3D Model, rigged and animated with a Walk Cycle. Designed for real-time engines (Unreal Engine 5, Unity), film, VFX, and animation projects. The asset features clean quad-based topology, Tiger mesh (24282 Faces), non-overlapping UVs, and 4K PBR textures.
Rigging & Animation Details
Blender Source File (.blend): Includes the Control Rig.
Game Engine Formats (.fbx, .glb): Exported with a clean Deform-Only Skeleton (DEF- hierarchy) stripped of control widgets and leaf bones for smooth, trouble-free import into Unreal Engine, Unity, Godot, and web viewers.
Included Animation: Walk Cycle.
Technical Specifications
Formats Included: .blend (Native), .fbx (Rigged + Animated), .glb (Rigged + Animated), .obj (Static Base Mesh in Rest Pose).
Textures: 4096x4096 (4K) PBR Texture Set in /textures folder:
Diffuse
Metallic
Normal
Roughness
Ambient Occlusion