4 High‑quality volcanic basalt rock optimized for real‑time engines. Clean topology, non‑overlapping UVs and full PBR texture set baked from a high‑resolution sculpt. Ideal for games, cinematics, environment art, and virtual production.
Includes: • Low Poly Mesh (Level 0 — 80 faces) • PBR Textures: 4 different BaseColor, Roughness, Normal, Ambient Occlusion, Displacement • Clean UVs (non‑overlapping) • Realistic volcanic basalt material • Ready for Unreal Engine, Unity, Blender, Maya, 3ds Max, Houdini
Use Cases: • Game environments • VFX / Cinematics • Virtual production • Photorealistic landscapes