Bokeh - BokehDOF

** Bring classic UE4-style scatter Bokeh Depth of Field back to Unreal Engine 5 **

BokehDOF is a component-based Depth of Field plugin for stylized UE5 projects.

It is designed for isometric games, HD-2D visuals, miniature environments, top-down cameras, and cinematic third-person gameplay.

Unlike a purely photographic blur, BokehDOF focuses on visible, art-directable Bokeh shapes, foreground/background blur control, focus-zone debugging, and stylized lens behavior.

Video Demo

** Why Use BokehDOF? **

Easy Component Workflow
  • Add a BokehDOF Component to an Actor and control the effect directly from the Details panel.

UE4-Style Scatter Bokeh Look
  • Designed to bring back the classic scatter-based Bokeh appearance, with visible Bokeh shapes and stylized defocus behavior.

Custom Bokeh Shape Texture
  • Use your own aperture texture to create circular, polygonal, stylized, or artistic Bokeh highlights.

Focal Region Control
  • Control how wide or narrow the sharp focus area should be around the focal plane.

LoCA Support
  • Add subtle chromatic separation to defocused Bokeh shapes for a more optical and cinematic lens feel.

Camera Focus Override
  • In gameplay, camera focus settings can override the BokehDOF Actor’s Focal Distance.

  • This makes the plugin suitable for third-person cameras and dynamic gameplay focus systems.

Performance Controls
  • Includes Half Res Scale and other performance-related controls, so you can balance Bokeh quality and GPU cost for your project.

Support

If you find a bug, have a feature request, or need help using the plugin, feel free to contact:

evy5464@gmail.com