Hi Geoff! Can you try setting the PlayerStart in that repro project to `(X=-1274.272270,Y=-1946.641171,Z=2575.124257)`? From there, playing in editor, the character should already be in a position that repros the camera issue, so it should just be a matter of moving the camera around the ramp the character is on to repro the issue (there will be obvious camera flickering). [Image Removed] [Image Removed]
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