I’m currently working on a ship controller for my game, and I’m facing an issue with achieving smooth ship steering similar to games like Sea of Thieves. I want the ship to start turning when the player presses A or D, and then smoothly maintain that turn without requiring the player to hold down the keys.
Does anyone have suggestions or sample Blueprint code that could help me achieve this effect? I’d greatly appreciate any guidance or insights into creating a responsive and realistic ship steering controller.