Board games : shogi chess checkers and more ( if i can ^^ )

@ President and Abyssus : Thanks for nice words. It motivates to finish it ^^
@Abyssus : I did all in blueprint.
At first, i decided to not use tick to reduce computer use (for phone and lower computers usage but not sure it is in fact a good idea or not).
Over is done with grid squares.
Then action is set on click square and go to “character master” which have all the main functions (only particular ones are in dedicated character like disabling squares for rook or bishop which are after an “attack” square.) which is enough for chess but not for shogi :p.
Then i added a “stack zone” to have the “i’ll be back” effect where i over like on the main board and teleport.
I use the grid set up to know lines for promotion.
I now have to set particular cases like forced promotion and “you can drop here but you can’t because there is a rule, so you can’t” and figuring winning situation check and event.
I don’t know if i’ll set animations considering that the project which i did this is now over for me. But my daughter want a 3d chess game made by dad, so i’ll may have to… ^^

If you are stuck and i can help you a bit, don’t hesitate to pm.