Blurry artefacts in model

I have about 130 images of this ground plane.
I am getting these blurry spots all over my mesh. I have textured it in order to give a clearer image what’s happening. The blurry spots themselves are from the normal mesh generation not the texture.

Anyone had this issue before or knows how to avoid it ?

Thanks 

Increase the value for the parameter “Large Triangle Threshold” from the default value of 10 to something like 200.

By default RC will not texturize triangles that are 10 times larger than the avrage triangle size.

Well for the sake of trying i did it but it didn’t change a thing. The issue is coming from my normal mesh generation not the texturing apparently

It’s the density of the mesh, if you export it > retopo > import back and texture again it should be fine.