I am trying to get a nice blur effect on the material for the bullet decals, I was wondering how the material was created for this and would this method work for material decals. Here is the current method I am using based on unreal engine documentation which is the JPEG image I have not the you tube video. https://www.youtube.com/watch?v=jWS4UELJM1E I have also a URL link to a video but the person does not explain how this was done and I hoping someone can help me out here.