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Bluprint FBX Animation Trigger

Hi, Im trying to make a blueprint trigger from an animation imported in fbx, animation works fine but when i try to create a blueprint i cannot get the animation to reference for the play animation node, but if i go to the level blueprint it lets me get the animation, i dont understand why this happens im in unreal 4.26.1 , i just dont want that to be in the level blueprint just want to be an actor, not shure if i explained well, hope someone can help.