[QUOTE=;230340]
Hello, the newest release adds scroll wheel support. Inside your UMG widget you should override the mouse wheel, key up, down and char functions in blueprints. The BluEye instance has methods to pass key events and mouse events. If you’re still confused take a look at the ExampleHUD blueprint included in the release.
I didn’t saw those Input events Implemented, Thanks.
Now there is another issue m having, I have a page that plays an .mp4 when page loads and it doesn’t play when I load inside Unreal. Is there something that I have call inside unreal to make it work.
Thanks,