[QUOTE=paulv2k4;364104]
Thanks .
Don’t worry about it for now. I have used “selectize” to solve the issue.
If anybody wants select tags to work use this: https://github.com/brianreavis/selectize.js
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More questions ( if you don’t mind
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I thinking about the rendering resolution of BLUI. If you start the game in a lower resolution then increase the size of the window it does not scale with it, so you end up with a blurry front end. I’m sure I read somewhere you managed to get scaling/resizing working? Could you point my in the direction to add it to my solution please? I am useless at reading through forum threads!
… EDIT, demonstrate selectize working ![]()
Hello!
Sorry again for the late reply, busy lately.
There is a new resize method in 3.1, pull off the BluEye node and use the Resize method. It will return a new reference to the resized texture!