blueprints nodes missing

i want use nodes like get media capture panel , add viewport capture, start capture , where are these nodes? why can’t i use them in my blueprints. They seem to be missing , do i need particular plugins for it ? i already installed the media utilities framework plugin

Hey @Abhimanue_S!

You can’t use it on typical actors- not all nodes work on all blueprints. You have to use them on Editor Utilities.

For example: This is with the BP_ThirdPersonCharacter. It returns nothing.

Next, I try it in a new Editor Utility Blueprint:

Hope this helps! Also if you didn’t restart the engine after enabling the plugin, do so. :slight_smile:

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Hey @Abhimanue_S! Did you get it figured out?

Let us know for future answer seekers! Editor Utility questions are few and far between so we need as many solutions as we can get! :slight_smile: