I want to know the limitations of Blueprint, as to how far I can go with it.(?) It would be great to develop while learning. So I know (or at least I think (so) ) that it is not even close to possible to being able to develop a game like Batman Arkham Series entirely with Blueprints but seriously, from the developers who are experienced and have experimented, is it possible to make a game like Counter Strike or perhaps better (more like Serious Sam) with Blueprints ?
I may not be getting all so clear but that is the reason I provided a few names there. So please, do help me out.
And also, what books & Tutorials would you people suggest for Game Development with C++ ? And what all is it that I can do with C++ is what I want to know from those books or tutorials as well. I know it’s a lot more like “it’s endless” but still, how do I know what to do and what all I can do by learning to make games with C++ and also, if I drop out of College or School to focus on what I particularly want to do or say that I get poor grades or something, do chances stand for me to get a Nice, Decent, Good Job at Any of Industrial Giants’ Place ? What are the odds.
Thank You !