I’m a designer and always wanted to create a multiplayer coop game but I have absolutely no skills in code related questions. So I had a look at the unreal engine 4 and especially the blueprint system looks very promising. After watching a few tutorials on youtube things became really interesting. Blueprint seems to be very powerful but I still have doubts if it can be used to realize even complex and advanced games. Don’t get me wrong because I know that this question is quite generic but is there anything, that can not be realized with blueprints? I’d like to figure out if blueprint can be used INSTEAD of coding or if it’s only some kind of addition to get some things easier for designers?
Is it possible to create a whole (complex) game without any single line of code? (This game could inlude aspects like: cooperative gameplay, inventory, character skill system, intelligent cover system like in GoW or SC: Blacklist, character editor, built in level editor, online highscore, loot system, random level generation system…)
Thanks in advance,