[Blueprints] 3D Platformer Template

[Quick Demo Video]

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I’ve updated my 3D Platformer Template with a number of reworks and new features:

  • Refactored movement component with numerous bug fixes, now has its own gravity function (this will absolutely break everything done with previous version. Painful but necessary)

  • Turned surfaces into volumes (now they will keep friction settings as long as pawn is inside the volume)

  • New volumes: Continuous Damage (will damage pawn every x time); No Input (prevents actions and movement)

  • New Moving Platforms with continuous movement or pressure activated option

  • New higher poly loop mesh (smoother ride)

  • New Fan actor will propel pawns and mines to x height

  • New Interactable Button will interact with a specified actor that implements the interaction interface. I added a Door as example (move camera towards button and press E)

  • Jumpers no longer reset velocity before jumping so actors will keep their previous movement direction

  • Many tweaks to settings in movement component and in enemies

  • Unreal Engine 5 support

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