For whatever reason, the blueprint event is not being called.
Here is Blueprints
Here is my code. The site just changed and I am not sure how to post code no more.
FluidNarratorController.cpp
FluidNarratorController.h
How I create the object
For whatever reason, the blueprint event is not being called.
Here is Blueprints
Here is my code. The site just changed and I am not sure how to post code no more.
FluidNarratorController.cpp
How I create the object
Not sure whats the issue is here, just wanted to add that you can create a code block by writing ``` in a new line.
Ok thanks.
I am only passing in one parameter when creating a new object. It should be two. That is the problem. The first one should be an owner object and the second is a type.