Blueprint_hud look around bug after menu

Engine Version: 4.6.1

Problem Description: Content sample blueprint_hud map, doesn’t let you turn around camera more than 90º after open menu.

Reproduction Steps: 1. Open blueprint_hud map, 2. Press “M” to open menu. 3. Clic on “Resume”. 4. Try to look around more than 90º.

Tried in editor, new editor windows and standalone game (windowed). It solves after alt+tab, but happens again as soon as open menu and clic on “Resume”

Hi ikifenix,

Thanks for report! I was able to reproduce issue and entered a bug report for our samples team to look at (UE-7052). I will let you know when I see an update on it. In meantime, it appears that simply clicking in viewport will remove window bounds restriction after exiting menu. Thanks!