Hi, another silly question. I want to create a prefab of actors only, no blueprint code. Wondering if it’s possible to create modular blueprints to add into another modular blueprint?
Would make my job easier creating asset variants!
Thanks!
Hi, another silly question. I want to create a prefab of actors only, no blueprint code. Wondering if it’s possible to create modular blueprints to add into another modular blueprint?
Would make my job easier creating asset variants!
Thanks!
If I have understood correctly, you can use a Blueprint Macro Library. Look at the documentation.
Thanks. That’s more for scripts though.
I’d like to have something similar to actors only. Just groups of objects I can mix and mash together.
Okay so here’s the work around.
To create variants:
I’ve still yet to figure out how to convert a blueprint prefab back into actors like UE3, If anyone knows let me know but that’s my workflow for now.
It’s not too bad