Hello.
I have a widget blueprint and I have some buttons in it. It’s a levels page that includes three buttons for opening three levels. It works in my editor but when I package it(on both mac and windows), the buttons don’t work and when I click on them it just redirects me back to my main menu.
Here’s the part of my blueprint widget related to opening levels when buttons are clicked:
I don’t know what’s happening but I had this packaging problem before for widgets and HUD. Someone please tell me what’s the problem.