Blueprint Visual Scripting Redirects

I know about Core redirects, but that isn’t enough for this situation.

Core redirects will let you redirect if you change the name of a function or class, but what if you have an old set of classes and functions, and I want to replace them with a new set of classes and functions? How would you automate the replacement of things in Blueprint Event Graphs?

For instances, we have a class that used to have a “SoundEmitter” object, but I’m replacing it with an analogous “AkComponent” object. The old SoundEmitter would call “PostEvent” in the visual scripting, but now it needs to call “PostAkEvent”; a function that’s similar, but still different. Is there some way to automate this, or am I stuck doing it by hand?