[Blueprint] Unreal Movement Mechanics

Hey Everyone Whats Up,

In this series I show you how I create different Movement Mechanics that can be applied to your game. These mechanics are commonly used in Action and FPS game types. This tutorial series included Double Jump with Charge, Variable Walk Speed, Sprint, Wall Jump, Wall Riding, Wall Dodge, and Dash.

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**Part 1

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Cool stuff! You should consider adding download links for those who prefer to avoid video tutorials :slight_smile:

Working on that as we speak. Preparing it, and want to have it for you guys by Sunday!


**Part 2

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Thankyou so much for these :slight_smile: they have been amazingly useful, keep at it!

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**Part 3

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**Part 4

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Update

Rendering last part #5, there may be future additions to the series! Also I’m back from ASU.

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**Part 5

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for some reason, my dodge is only going one way… by this i mean when im testing my left dodge, it works fine whilst im looking straight ahead and dodge left. but if i turn around and come back onself and dodge left, it dodges to the right. not sure why :stuck_out_tongue: im new