Hello UE Forums.
For sometime ive been trying to setup a simple Scoreboard UI feature similar to those you find in any FPS game, it displays the teams, the players and scores as well as what gametype and possibly the map the server is currently running. However im running into a small issue. I can safely get the gametype (which is an enum ive created and set correctly for the gamemode being used) and display it in a text element on my scoreboard hud for the server, however im having trouble getting it to work for clients.
The server correctly shows what gametype is running, however the clients all show the default value for the enum im retrieving from the gamemode. Im using an interface call to an implemented function that returns the gametype being used by the current gamemode which you can see in the screenshots below.
I dont have much experience with how the new UMG works and finding helpful tutorials that achieve similar results to what im trying to do are non existent. I feel as though im making a simple mistake and i hope someone can point it out to me or point me in the right direction as to how to rectify my issue.
If you need any additional information i would be more than happy to provide it.