So far what I made and it’s not working is this on the pictures. What I expected is to place 5 of the blueprints called “SC_ShrubMove” at the location of where I place this main blueprint called “Bush_SC_ShrubMoveBP”. However it doesn’t spawn any other blueprints. It would be great if it’s possible I will explain what am I exactly trying to acheive.
I will also need the main blueprint to delete itself after it spawn but I dont know what nodes to use for this.
What I want is to make thing like from a game editor where you dont spawn one by one bushes but many at once, and then be able to move them individually - so each bush to be blueprint, and this main blueprint that spawns the bushes to delete intself right after the bushes spawns. Later I know how to make them spawn in random location around the point but the first problem is they dont spawn at all, and second problem is I dont know how to delete the spawning blueprint. How to do both?
Edit: The variable “How Many Bushes?” is set to 5