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Blueprint to Play on Button Trigger when in Collision?

I’m trying to develop a blueprint that when in the designated area, tells you to push a button on screen, following that button push, it triggers an animation in the environment made with cinematics matinee and another animation made in 3ds max and exported as a FBX. The problem is that when I created a blueprint, it won’t show any options to play the animation. Has anyone made a blueprint like I described?