Blueprint Teleport/AI

Hello,

at first, sorry for my bad english, i hope you can understand what i mean :slight_smile:

Im trying to teleport the “Enemy AI”, automatically when he enters the triggerbox.
It works fine with my MainCharacter.

I think the problem is the “teleport target” -> “Get Player Pawn”, because, if the AI enters the triggerbox, my MainCharakter is teleporting and not the “Enemy AI” xD

Thank you so much for your help!

![alt text][1]

Because you told it to teleport. Your target is player 0 pawn, so it teleports.

You need to get reference to actor that crossed the line.

Thanks for your reply!

And how i get reference to that actor?
Sorry, i don’t get it :frowning:
I tryed so much… Should i replace the Get Player Pawn? But for what?

Thank you very much