Hello, i am making a simple game of Simon Say’s where it randomly chooses a color and increases in difficulty as it goes. All my code works except for when i create a Structure list of bools to check what order the colors were set in.
Once i click start, it chooses two random colors and sets the bool in the structure through the make structure node connected to the set variable of the structure.
then down below where i click on the button to pick a color i get the structure for the updated information, but in this point in time the structure does not update, and always goes to the default value of false.
i can use a regular variable but im trying to make these blueprint cleaner, but it seem to not want to update not sure what i am doing incorrect.