I followed some tutorial about creating moon mesh. Everything work fine, i can create blueprint actor, add static meshes, apply materials and so. BUT after editing construction script static mesh became completely invisible, doesn’t matter in bp viewport or in game viewport. And main problem is that even when i disconnect and delete all from construction script, remove all variables, compile it, save and restart engine they still invisible. New added static mesh in that BP immediately become invisible as well. So blueprint become completely broken. New created blueprint actor after edit construct script became broken as well. No errors, literally 0 clues what went wrong, all meshes set to visible.
all fine
edit construction script
mesh disapeared
remove everything and compile
Still nothing?
Somehow it visible but only in game viewport after deleting construct script and only after deleting previous BP and set new one