I want to say it’s something to deal with occlusion but I may be wrong. I have a test level set up using the fire and electricity partical effects via blueprint, but when I turn away they turn off everything except sound. For example using the FPS template, when the fire is to the back of my camera, the lighting from the fire turns off but the sound keeps playing. Can someone point me in the right direction on what needs to be done to change that?
PS: I’m using 4.3 Preview Source.