Blueprint spline Mesh control annihilates my framerate...... :/

Hey all!

I’ve been working on the spline mesh extrusion control as in this.

Works really fine but as you can see, it annihilates my framerate (cut in half…)

So here is the question : is there a way to freeze the mesh and spline and to convert these into static meshes? It would be totally fine since there will be no animation.


EDIT : PickersZ anwered. Go to > windows > developers Tools > merge actors. Et voilà! :wink: