**Connect to last node Key **: When holding a button and left clicking input/output , it would automatically connect to the last placed / manipulated node.
E.g I’m working on Branch , I dropped a SetActorLocation and I hold a key ( say A ? ) and i left click on SetActorLocation’s input , it automatically connect to the branch output.
it could work vice versa, if I last manipulate SetActorLocation node, and i hold A and left click on branch’s output , it will connect to SetActorLocation’s input.
Why is this useful :
- Allows one to quickly drop connected nodes in a quick succession. I normally have to drop a few nodes and then go back and connect them.
- Allows connects far away nodes in huge trees.
- Trying to connect to little node holes with monitor 1 feet away from you can feel like a game itself sometimes.
Caveats :
There are some cases where it might cause ambiguity , such as nodes with multiple output/input , but using the first node shouldn’t be a problem since it rarely happens.
Even if it does , i can go back and move them.