How about a tutorial for drawing/predicting projectile trajectory using particles? Like creating a laser.
I want to use a beam as a sort of laser to predict where my projectile lands, the weapon is like a catapult so the trajectory is curved. I’ve read a question on this forum that is the same as mine here How to create Grenade arc using Blueprint? - World Creation - Epic Developer Community Forums , however the answer shows you the solution with debug lines. I want to use a beam emitter instead.