Blueprint SaveGame abled to write a binary file, it's possible?

Is there any way using only blueprint anyone create a Save Game abled to write a binary file?

Is there here any tutorial or example how this is achieved?:confused:


I might be misunderstanding, but the Save Game is accessible by blueprint and saves to a binary file by slots. There is an asset on the Unreal Marketplace called Easy Save that gives nice (albeit simple) access to saving your game.

The Britain

But when I access the folder where the game progress is saved, I am able to open this file and read all values stored in variables, are strings, integers, floats. I can even change the characters name, level, points, position using Notepad.

I am twilight…:wink: