Blueprint SaveGame abled to write a binary file, it's possible?

Is there any way using only blueprint anyone create a Save Game abled to write a binary file?

Is there here any tutorial or example how this is achieved?:confused:

Thanks,
The Britain

But when I access the folder where the game progress is saved, I am able to open this file and read all values stored in variables, are strings, integers, floats. I can even change the characters name, level, points, position using Notepad.

I am …:wink: