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Blueprint SaveGame abled to write a binary file, it's possible?

Is there any way using only blueprint anyone create a Save Game abled to write a binary file?

Is there here any tutorial or example how this is achieved?:confused:

Luny

I might be misunderstanding, but the Save Game is accessible by blueprint and saves to a binary file by slots. There is an asset on the Unreal Marketplace called Easy Save that gives nice (albeit simple) access to saving your game.

https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html

Thanks,
The Britain

But when I access the folder where the game progress is saved, I am able to open this file and read all values stored in variables, are strings, integers, floats. I can even change the characters name, level, points, position using Notepad.

I am twilight…:wink:
Luny