Blueprint save system - variable Not in scope!!!

Ok so I’m trying to save my game using blueprints and create a save system that only save my player’s location and when the game loads, it starts from the last location of the player Regardless of which Level he was in.
so i created a “SaveGame” blueprint and a transform variable inside that BP called Player Location.now when i want to use this variable in Level Blueprint i get the "variable is not

in scope" error.how can i fix this?! [alt text][2]

Try to make a Function Like This

84058-save_main_function.png

Should look like This

84060-save_main_function2+.png

PS: You need to make the function in your save_main_Bp

sir Thank youuuu so much it worked i dont get that error anymore.though i still cant save my player’s location don’t know why.the saveslot is created but it seems it doesn’t have my player’s location data in it.