I have this error. please help any one why this is so? @theo.h @funkyspunky#0125 @funkyspunky#0125
Blueprint Runtime Error: “Attempted to access MainMenuController_C_1 via property CallFunc_Array_Get_Item, but MainMenuController_C_1 is not valid (pending kill or garbage)”. Node: Set Array Elem Graph: EventGraph Function: Execute Ubergraph Main Menu Game Mode Blueprint: MainMenuGameMode
This BP is not the problem it’s a different one mainmenucontroller it looks like something is trying to access it while it doesn’t exist with a get item pulled from an array
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i want to destroy the lobby character spot but controller was destroying after branch i added the target of destroy actor to lobby character.
That would make sense did that fix the issue?
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yes bro!
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