I’ve been trying to make a game based on the first-person shooter tutorial. I’ve created a menu screen and made multiple levels. However, I need a counter to see when all the enemies have been killed, (if it helps, all of the enemies have the tag AI) so I created a variable called KilledEnemies and every time an enemy deletes, then it would add 1 to the counter, and when it hits 7 (total enemies in the easy level), and then it does nothing (i haven’t got there yet). But I keep getting this error:
(under BP_FirstPersonProjectile, the below blueprint)
(under EasyLevelDatabase, the below blueprint)
If you need anything else let me know,( and the variable is not hidden)