ok so, i had compile all my bluperints Sucesfully and everything was working, so i was working on the environment only for about an Hour.
Then UE5 crashed, and when it loaded i had said that my BP need to be restored also…
Even doe i have “Compile =Save on success ?” enabled
Anyway, it got everything back as it was, but now when i run the game ALL my reference to the “WeaponControlComponent” are like its not working, it compiles fine…
But when actually running its like the reference is not VALID,its always not valid.
The restore messed up all reference ?
How can i fix this, if the actual BP code itself is correct
NOTE: i restarted UE again and it came up with Error that the “WeaponComponent” is missing so i added it and fixed itself.
The next day when i open UE, same thing… all reference were lost, i cant get it back up again