Hello folks,
I kind of doubt it’s already possible but is there a way with Blueprint to read an external text file ?
I know there are plugins which can handles that, but I rather use the vanilla version.
Thanks
Hello folks,
I kind of doubt it’s already possible but is there a way with Blueprint to read an external text file ?
I know there are plugins which can handles that, but I rather use the vanilla version.
Thanks
I’m afraid it’s very limited which is frustrating to me too. The usual answer is “use C++”. Thankfully the integration between C++ and Blueprints are getting better. So, I guess the answer to your question is, sadly no.
humm that is not awesome…
So I guess in the current state there is no way, while in game, to import an avatar, load a XML file with some datas, Load highscores from a server etc.
C++ Is mandatory
For reading data from a server you need these blueprints:
said : How can I load text from file with blueprint? - UI - Epic Developer Community Forums
Oh sweet !
Took me some time to figure out how to do all that since I have no prog background but eventually I managed to make it to work.
Thanks